#ifndef BUILDPRIMITIVE_H
#define BUILDPRIMITIVE_H

#include "utils.h"

#include <core/primitive.h>

#include <FnScenegraphIterator/FnScenegraphIterator.h>

GeometricPrimitive *getPrimitive( FnKat::Render::RenderSettings &renderSettings,
                                  FnKat::FnScenegraphIterator sgIt );


int getPrimitives( FnKat::Render::RenderSettings &renderSettings,
                   FnKat::FnScenegraphIterator sgIt,
                   vector<Reference<Primitive> > &primitives );



#endif // BUILDPRIMITIVE_H
